[交大]使用者經驗設計課筆記 Persuasive Design

CY. Hu
1 min readApr 22, 2021

--

Mind the Theoretical Gap: Interpreting, Using, and Developing Behavioral Theory in HCI Research

這些心理學的提出的理論代表什麼意思,有這麼多理論可能都有陷阱,即使我們用理論很小心,但還是有些偏見。理論是用來做什麼的,理論有各式各樣的用法,不要只是用top-down的方式解釋

  • Constructs: the conceptual building blocks of a theory
  • Variables: operational definitions of constructs
  • Design guideline

Theory on HCI

  • Inform Design
  • Guide Evaluation Strategies
  • Select Target Users

Pitfalls when using theory

  • Ignoring the broader context
  • Picking and choosing some of the theory
  • Treating design guidelines as fact
  • Confirmation bias if evaluation criteria are picked a posteriori
  • Type III error — not actually testing the intended hypothesis because of poor study design

Contributions of HCI to theory

  • Improve measurement — evaluate more frequently
  • Enhance early-stage theoretical fidelity testing
  • Big Data and A/B Testing

Choice Architecture

人在做選擇時是不理性的。要創造一個環境讓使用者趨向要他們選的選項。

Nudges (推理)

  • Incentives

誰要做選擇?誰要付錢?誰得到獲利?

人們有認知到他們獲得的獎勵嗎?

  • Understand Mappings

the relationship between a given choice and how it impacts your welfare

  • Defaults

People have a tendency to do nothing, especially if the default suggests a normal or recommended action.

  • Give Feedback

Tell people when they are doing well and when they are not doing well.

  • Expect Error

1.Post-completion error

2.Forcing function

  • Structure complex choices
  1. Elimination by aspect
  2. Organize options in ways that make sense for choice

Thorny Issues

When is a nudge not a nudge?

Influencing behavior change on automatic vs rational systems

--

--

CY. Hu

隨手寫寫。好像喜歡UX和行銷的一切,但最喜歡吃吃喝喝和旅遊。人生吃食才開始!